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Review: ‘Breaking the Ice’

breaking the ice

Breaking the Ice by Emily Care Boss is a two-player game that tells the story of a relationship through its rocky start into a bright future. I was initially dubious about this game, as I felt that it would inevitably be awkward and weird to play, provoking lots of trashy novel descriptions and stilted, melodramatic dialogue, but I’m pleasantly surprised. It’s fresh, fun and opens a dialogue right from the start about comfort levels. Continue reading

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Review: ‘Happy Birthday, Robot!’

happy-birthday-robot

Happy Birthday, Robot! is a lovely game that is self-contained, quick to learn and designed as a group storytelling activity for children, in a classroom environment or elsewhere. I’m reviewing it partly because I find it a fascinating example of roleplaying games as a teaching tool. Specifically, what it’s teaching here (as well as verbal skills, socialising, reasoning, grammar, etc.) is collaboration. Continue reading

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Review: ‘Heroine’

heroineHeroine is a story game for 3-6 players in which a young female character undertakes a magical journey and fights through obstacles to confront the antagonist…and herself. Inspired by Labyrinth, Spirited Away, MirrorMask, The Wizard of Oz and many similar stories of human girls in fantastical worlds, one player in Heroine takes on the role of the Heroine, one the Narrator and any others the Heroine’s quirky Companions who help her through her journey.

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