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GG – Age of Empires III

Introducing the challenge.

Age of Empires III
Publisher/Creator: Ensemble Studios, Microsoft
Format: Strategy game
Released: 2005

Available on: PC, iOS, some mobile platforms apparently

Platform Played: PC (via Steam)

What is it?

A follow-up to the classic historical strategy game, Age of Empires II: The Age of Kings, bringing the same innovative concepts to a more modern style of strategy game. Instead of the historical figure campaigns of II, Age of Empires III follows a fictional family as they try to weather significant historical events. Continue reading

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GG – Age of Empires II

Introducing the challenge.

Age of Empires II: The Age of Kings
Publisher/Creator: Ensemble Studios, Microsoft
Format: Strategy game
Released: (Original) 1999 (HD Remake) 2013

Available on: PC, iOS, PS2

Platform Played: PC (via Steam)

What is it?

A real-time strategy game with campaigns based around historical figures and factions. Age of Empires II was groundbreaking for its polish, slick settlement design and its really excellent campaign mode. Despite its age, it still manages to provide a satisfying game experience, especially with the HD remake. Continue reading

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Review: ‘Improv for Gamers’

Disclaimer: I applied to Evil Hat to receive copies of some products for review and they sent me ‘Improv for Gamers’. I receive no money from Evil Hat and they have not influenced the content of this review beyond providing some links to their resources (included at the end).

Improv and gaming have a lot of crossover, and using the shorthand of improv is one of the easiest ways to explain gaming, especially live gaming, to the uninitiated. However, improv, like gaming, has its own vocabulary and etiquette, which can be intimidating for those of us who are more comfortable throwing dice on a table than hurling imaginary objects around a circle of friends. At the same time, Improv for Gamers proves that gamers can learn a lot from a form that has always prided itself on innovation and exploration. These techniques can be a valuable way of breaking down anxiety barriers, but you might have to cross those barriers yourself first. Continue reading

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GG – ABZÛ

Introducing the challenge.

ABZÛ
Publisher/Creator: Giant Squid Studios/505 Games
Format: Exploration game, art game, meditation aid(?)
Released: 2016

Available on: PC, PS4, Xbox One

Platform Played: PC (via Steam)

What is it?
A heartfelt ocean adventure in which you take a wondrous tour through gorgeous undersea environments and bring life and colour back to grey places sapped by the draining power of technology (it’s a subtle message). Continue reading

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GG – 80 Days

I feel a bit weird about this one considering one of the creators recently tweeted about an interactive fiction I wrote! But I committed to this challenge and I will not let social awkwardness stop me.

Introducing the challenge.

80 Days
Publisher/Creator: Inkle Studios, Cape Guy Ltd.
Format: Interactive fiction with mechanical crunch (plus a vein of strategy game)
Released: 2014

Available for: PC, Android, iOS

Platform(s) Played: Android, PC

What is it?
An intriguing game adaptation of Jules Verne’s classic Around the World in 80 Days, in which Phileas Fogg and his manservant Jean Passepartout try to traverse the globe in 80 days to win a bet. Filled with fantastical worldbuilding, wonderful characters and a definite frisson between Fogg and Passepartout, it’s a mechanically simple game easily played on a mobile device, but has immense narrative depth and plenty of variations for replay value. Continue reading

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GG – 2064: Read Only Memories

Introducing the challenge.

2064: Read Only Memories (A New Cyberpunk Adventure)

Publisher/Creator: MidBoss
Format: Point-and-click adventure game
Released: (Originally) 2015
Available on: PC, PS4, Xbox One, OS X, Linux, Switch
Platform Played: PC (via Steam)

What is it?
2064: Read Only Memories is a cute cyberpunk point-and-click adventure game that acts as an homage to older adventure games while also remaining very aware of its place within the cyberpunk genre’s theme of “low-life and hi-tech”, and the modern landscape of gaming. It’s vibey, woke and engaging. Continue reading

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GG – Steam Library Challenge

I’m really bad at finishing computer games, and right now I’m not reading enough RPGs to be able to review them on here. A friend of mine started doing a challenge a while ago (http://chibissteamchallenge.blogspot.com/) where they started playing at least an hour of everything in their Steam Library alphabetically. It was actually really interesting to read about games I hadn’t ever played but knew by name. So I’ve decided to give it a try, as a low-pressure way of getting back into the habit of blogging. Continue reading