GG – 80 Days

I feel a bit weird about this one considering one of the creators recently tweeted about an interactive fiction I wrote! But I committed to this challenge and I will not let social awkwardness stop me.

Introducing the challenge.

80 Days
Publisher/Creator: Inkle Studios, Cape Guy Ltd.
Format: Interactive fiction with mechanical crunch (plus a vein of strategy game)

Available for: PC, Android, iOS

Platform(s) Played: Android, PC

What is it?
An intriguing game adaptation of Jules Verne’s classic Around the World in 80 Days, in which Phileas Fogg and his manservant Jean Passepartout try to traverse the globe in 80 days to win a bet. Filled with fantastical worldbuilding, wonderful characters and a definite frisson between Fogg and Passepartout, it’s a mechanically simple game easily played on a mobile device, but has immense narrative depth and plenty of variations for replay value. Continue reading


GG – 2064: Read Only Memories

Introducing the challenge.

2064: Read Only Memories (A New Cyberpunk Adventure)

Publisher/Creator: MidBoss
Format: Point-and-click adventure game
Released: (Originally) 2015
Available on: PC, PS4, Xbox One, OS X, Linux, Switch
Platform Played: PC (via Steam)

What is it?
2064: Read Only Memories is a cute cyberpunk point-and-click adventure game that acts as an homage to older adventure games while also remaining very aware of its place within the cyberpunk genre’s theme of “low-life and hi-tech”, and the modern landscape of gaming. It’s vibey, woke and engaging. Continue reading


GG – Steam Library Challenge

I’m really bad at finishing computer games, and right now I’m not reading enough RPGs to be able to review them on here. A friend of mine started doing a challenge a while ago (http://chibissteamchallenge.blogspot.com/) where they started playing at least an hour of everything in their Steam Library alphabetically. It was actually really interesting to read about games I hadn’t ever played but knew by name. So I’ve decided to give it a try, as a low-pressure way of getting back into the habit of blogging. Continue reading


Review: Lasers and Feelings

Wow, it’s been a very long time since I did a review. Admittedly, I’ve been immersed in running and playing games I’d already reviewed. However, my D&D 4e/Secrets of Cats group has had a few gaps recently where one player hasn’t been able to make it. I usually default to not running when a member of the group can’t attend (it’s just how I’ve always done things – I don’t want any member of the group to feel like they’re missing out) but this time, after checking that the group is OK with it, I’ve been experimenting with one-shots of different games. Continue reading


#RPGaDay2018 Day Thirty – Share something you learned about playing your character

#RPGaDay Facebook page (https://www.facebook.com/RPGaDAY/) and Twitter hashtag (#RPGaDay2018).

Nearly at the end! Sooooooooon, precious. I’ve talked a whole bunch about various lessons I learned from gaming, and how it’s changed me. I guess the thing I’ve learned from a few of my characters is that the line between rich backstory that informs the story and pointless trauma that you force on other players (or complain never comes into the game) is pretty darn fine. Continue reading